# From 5-Minute iPhone Video to 120 FPS Avatar: Inside HRM2Avatar’s Monocular Magic > Can a single iPhone video really become a cinema-grade, real-time avatar on mobile? Yes—if you split the problem into “two-stage capture, mesh-Gaussian hybrid modeling, and mobile-first rendering.” HRM2Avatar shows how. ## 1. Why Care: The Gap Between Hollywood Mocap and Your Phone Summary: Current avatar pipelines need multi-camera domes or depth sensors. HRM2Avatar closes the fidelity gap with nothing but the phone in your pocket. Studio rigs cost >$100 k and need experts. NeRF/3DGS monocular methods either look good or run fast—not both. Social gaming, AR …
From One Photo to a 200-Frame Walk-Through: How WorldWarp’s Async Video Diffusion Keeps 3D Scenes Stable A plain-language, code-included tour of the open-source WorldWarp pipeline For junior-college-level readers who want stable, long-range novel-view video without the hype 1. The Problem in One Sentence If you give a generative model a single holiday snap and ask it to “keep walking forward”, most pipelines either: lose track of the camera, or smear new areas into a blurry mess. WorldWarp (arXiv 2512.19678) fixes both problems by marrying a live 3D map with an async, block-by-block diffusion model. The code is public, the weights …
Visionary: The WebGPU-Powered 3D Gaussian Splatting Engine That Runs Everything in Your Browser Have you ever wanted to open a browser tab and instantly view a photorealistic 3D scene — complete with dynamic avatars, 4D animations, and traditional meshes — without installing a single plugin or waiting for server-side processing? That’s exactly what Visionary delivers today. Built by researchers from Shanghai AI Laboratory, Sichuan University, The University of Tokyo, Shanghai Jiao Tong University, and Northwestern Polytechnical University, Visionary is an open-source, web-native rendering platform designed from the ground up for the next generation of “world models.” It runs entirely in …
SuperSplat: The Free, Open-Source 3D Gaussian Splatting Editor That Runs Entirely in Your Browser Have you ever opened a Gaussian Splatting file and thought, “This looks amazing, but it’s 700 MB and full of floating artifacts — I just want to clean it up quickly”? That used to be a painful process. Then I discovered SuperSplat — a completely free, open-source editor that lets you inspect, edit, optimize, and export 3D Gaussian Splats without installing anything. Everything happens in the browser. The live editor is ready right now: https://superspl.at/editor Just drag your .ply or .splat file in and start working. …
🌍 When AI Learns to “Look in the Mirror”: How Tencent’s WorldMirror Lets Machines See the 3D World Instantly Think of the first time you played Zelda: Breath of the Wild or Genshin Impact. That dizzying moment when you realize—you can walk, climb, turn, and see the world unfold seamlessly around you. Now imagine an AI that can build such worlds from scratch, in seconds—just by looking at a few photos or a short video. In October 2025, Tencent’s Hunyuan team unveiled HunyuanWorld-Mirror, a new foundation model that does exactly that. Feed it a handful of images—or even a clip—and …
A New Breakthrough in 3D Scene Reconstruction: In-Depth Guide to Distilled-3DGS Introduction: Why Do We Need More Efficient 3D Scene Representation? When we take panoramic photos with our smartphones, have you ever wondered how computers reconstruct 3D scenes that can be viewed from any angle? In recent years, 3D Gaussian Splatting (3DGS) technology has gained attention for its real-time rendering capabilities. However, just like how high-resolution photos consume significant storage space, traditional 3DGS models require storing millions of Gaussian distribution units, creating storage bottlenecks in practical applications. This article will analyze the Distilled-3DGS technology proposed by a research team from …