How WorldWarp’s Async Video Diffusion Creates 1000-Frame 3D Scenes from One Photo

6 hours ago 高效码农

From One Photo to a 200-Frame Walk-Through: How WorldWarp’s Async Video Diffusion Keeps 3D Scenes Stable A plain-language, code-included tour of the open-source WorldWarp pipeline For junior-college-level readers who want stable, long-range novel-view video without the hype 1. The Problem in One Sentence If you give a generative model a single holiday snap and ask it to “keep walking forward”, most pipelines either: lose track of the camera, or smear new areas into a blurry mess. WorldWarp (arXiv 2512.19678) fixes both problems by marrying a live 3D map with an async, block-by-block diffusion model. The code is public, the weights …